inventory.cs using System; using System.Collections.Generic; using System.Linq; using System.Runtime.InteropServices; using System.Text; using System.Threading.Tasks; namespace Starcraft { internal class Inventory { //멤버변수 int capacity; int index; private Item[] items; public string Name { get; set; } //생성자 public Inventory(int capacity) { this.capacity = capacity; //아이템을 그룹화, 관리 items = new Ite..